Monday 23 June 2008

Her Majesty's Tempus

After the assassination of Queen Victoria, Prince Albert enlists an experimental science to travel back and save her. He succeeds, creating a team to protect her from four future assassinations and steer the course of the Empire.

The name came before the idea - it popped into my head and I invented an idea around it.

It's still unresolved as to whether the name should be Her Majesty's Tempus or Tempers. I liked both, the idea came from 'Tempus' and wondering what would happen if a monarch could control time around their reign?

I had this cool idea that there would be a series of stasis rooms beneath Buckingham Palace where time stands still. The device for launching into the past would at the centre. 
It could still be there now, in a sealed off section. 

This room is always safe - 'time locked' - incase of any mistakes during incursions.

Initially they hire ex-army and police officers as agents to control the Empires time. These agents are kept in the stasis rooms, a sort of makeshift barracks. To prevent them changing things for their own ends an Internal Affairs team is created who secretly travel back and remove the agents from reality. Stopping them being born etc.

Any attempt to then leave the stasis rooms inside the present, altered time line would result in instant dissolution. The agents are prisoners, only to be replaced in reality once their tour is complete. Possibly never. Upon realising one of them goes rogue and needs to be stopped.

Basically another reason for me to indulge in sci-fi with a Victorian aesthetic. I'd like to see it done as a big budget BBC costume drama with subtle effects work.

Saturday 21 June 2008

Ghost Lens

Proving his theory that ghosts are simply 'recordings' a scientist invents a set of goggles enabling him to dial into any point in the past and view them.

Murders or crimes can be solved by looking at the scene wearing the goggles and dialling back to the time when it happened. Spies can visit boardrooms or hotels and dial back to discover details of secret meetings.

I wanted to come up with a fictional theory that would prove that ghosts exist but that they aren't 'sentient'. Pretty much because I think psychics are full of shit. I can believe that you can see recordings or echoes of reality in the same way you would view a DVD but not that you can ask them questions and see if they feel angry or sad.

Could be set anytime, but I quite like the idea of a Victorian setting.

The Seven Deaths of Thompson Gale

A man killed before his time is offered seven chances to rectify the situation. The catch is, it is his dead selves that must warn him of his impending doom.

Travelling backward each time after death the dead versions gang up until at the end Thom is faced by seven versions of himself. Each version represents an exaggerated, fragmented part of Thom's psyche. They are all only visible to him - each appearing with the damage that killed them the previous time.

The idea is an attempt to turn Joseph Campbell's archetypes and mythic journey inside out. Rather than journeying outward from normal life, Thom journeys inward and backward. The key characters he meets are the aspects of himself he has supressed or ignored getting to this point.

When we first meet Thom he is shown at his worst, we hate him. We almost cheer when he is suddenly mown down by a bus. As we journey back more about his character is revealed and by the end we like him and want him to live.

The last scene could be left open, leaving the viewer to analyse clues throughout the story and judge if he is successful or not.

Black Hill

The Devil tricks God into restricting their struggle to a remote fishing village. They can only influence events through their two envoys in the village; a priest and a doctor.

At the outset none of this is made clear. Nor at any point do we see God or the Devil. We are introduced to the village through the eyes of two backpackers seeking refuge from a storm. The village is so unusual, seemingly frozen in time, that the travellers stay a while longer.

Due to the remote nature of the village the Doctor knows almost everything about everyone.

Due to the extremely religious nature of the village the Priest also knows almost everything about everyone.

Who is working for who is never clear. Just when you think you've figured it out, a new episode will show previous events from a different viewpoint. Over the course of the series the backpackers become embroiled in events in the village - unwittingly becoming pawns in the game.

By the end the backpackers, once best friends have become polarised. Events become increasingly dark and bizarre. At the end the true masters of the Doctor and the Priest appear to become clear but by then it is too late. The backpackers take their place as the new envoys.

Ultimately the themes revolve around free will. You should decide how you act. Not your religion. On one hand it seems to be a supernatural or religious story but the way people behave in it is only dictated by belief - the ambiguity leaves it up to the viewer to decide whether or not they even think God or the Devil was influencing any of it.